

Input media from anywhereĭue to the video editor’s support for multiple file formats, you can import video or audio files from almost anywhere. The software can be run as a portable application from an external hard drive for maximum portability. This is great if you often work in the cloud and have different devices with their own operating system. Shotcut is available for any computer operating software from Linux to Windows and Mac OS.

All panels can be aligned to a grid, creating a professional-looking video editing studio.

The skins available for the UI have a native OS look that will not distract you from your work.Īmong the various panels are useful features such as recent files and detailed media properties. The interface for this video editing software is comfortable to use as it features many dockable panels.

There is also a network stream playback option available that supports HLS, HTTP, RTSP, RTMP, UDP, and MMS. The application can both read and write videos with an alpha channel. The software also supports popular image formats such as JPEG, GIF, PNG, BMP, TGA, SVG, WebP, TIFF, and image sequences. Shotcut is capable of supporting the latest video formats thanks to FFmpeg. It is also for this very reason that the program is safe to use and will not harm your computer, as coding can be scanned for any potential threats. Shotcut is an open-sourced software program, making it free and well-developed. You will, however, need at least two gigabytes of ram, even though the recommended amount is eight or more. Same for if a clip is very short and has the start on the edge of the visible timeline.Īnother workflow is click & hold + drag on the timeline to move the playhead is very dangerous now near the edges of the timeline as it will continously flip pages basically to the end of the entire project so instead of moving a few seconds to the right (as I expected before) I end up 30 minutes to the right.The application is light on resources and can be run on even 32-bit operating systems. This is an unexpected change that made room for some weird interactions that left we very stumped as I had no idea something changed.įor example double clicking a clip that has it’s start outside visible timeline (aka, to the left) now position the current clip mostly outside to the right of visible timeline when the main action I do is trim current clip so further manual scrolling is needed. It is an intentional change to the way timeline scrolling works.
